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Rival Motta 03

Encounter Overview

FieldValue
Trainer IDtdc_rival_motta_03
CategoryRival
Campaign Order11 / 26
Level Cap45
Battle FormatGEN_9_DOUBLES
Difficulty★★★★☆
ArchetypeSand offense / field-control doubles
Unlock Requirementtdc_treinadores_peso_pesado_flaw
Healing BagHyper Potion x2

Team

1. Mr. X (Pupitar)

Pupitar sprite
FieldValue
Speciespupitar
NicknameMr. X
GenderMALE
Level45
ShinyNo
AbilityShedskin
Held ItemSmooth Rock
NatureSassy
EVs244 HP / 16 Atk / 248 SpD
IVs31 all
Gimmicks

Moveset

  • Rockslide
  • Bulldoze
  • Sandstorm
  • Pursuit

2. Quesadrillas (Excadrill)

Excadrill sprite
FieldValue
Speciesexcadrill
NicknameQuesadrillas
GenderMALE
Level45
ShinyYes
AbilitySandrush
Held ItemSteelium Z
NatureAdamant
EVs252 Atk / 132 Def / 124 SpD
IVs31 all
Gimmicks

Moveset

  • Drillrun
  • Brickbreak
  • Ironhead
  • Rockslide

3. Pteros (Aerodactyl)

Aerodactyl sprite
FieldValue
Speciesaerodactyl
NicknamePteros
GenderMALE
Level45
ShinyNo
AbilityRockhead
Held ItemFocus Sash
NatureJolly
EVs252 Atk / 6 SpD / 252 Spe
IVs31 all
Gimmicks

Moveset

  • Dualwingbeat
  • Tailwind
  • Rockslide
  • Doubleedge

4. Shark Boy (Gabite)

Gabite sprite
FieldValue
Speciesgabite
NicknameShark Boy
GenderMALE
Level45
ShinyNo
AbilitySandveil
Held ItemYache Berry
NatureJolly
EVs252 Atk / 4 SpD / 252 Spe
IVs31 all
Gimmickstera: steel

Moveset

  • Dragontail
  • Bulldoze
  • Rockslide
  • Metalclaw

5. Nidokong (Nidoking)

Nidoking sprite
FieldValue
Speciesnidoking
NicknameNidokong
GenderGENDERLESS
Level45
ShinyYes
AbilitySheerforce
Held ItemChoice Specs
NatureTimid
EVs252 SpA / 6 SpD / 252 Spe
IVs31 HP / 0 Atk / 31 Def / 31 SpA / 31 SpD / 31 Spe
Gimmicks

Moveset

  • Sludgewave
  • Earthpower
  • Thunderbolt
  • Icebeam

6. Scott (Lycanroc)

Lycanroc sprite
FieldValue
Specieslycanroc
NicknameScott
GenderMALE
Level45
ShinyYes
AbilityToughclaws
Held ItemWhite Herb
NatureJolly
EVs8 HP / 248 Atk / 252 Spe
IVs31 all
Gimmicks

Moveset

  • Accelerock
  • Closecombat
  • Ironhead
  • Trailblaze

Competitive Analysis

Game Plan

  • Primary field plan: Sand support enables specific sweepers and chip pressure.
  • Speed control tools: Tailwind, Trailblaze.
  • Spread damage is a major pressure point through Bulldoze, Rockslide, Sludgewave.

Win Conditions

  • Priority pressure can close games or deny low-HP pivots: Accelerock.

Threat Profile

  • Choice items create immediate damage or speed pressure, but can be punished through positioning.
  • Focus Sash leads can guarantee tempo moves unless double-targeted or chipped.
  • Z-Move access creates one-time burst turns that can remove key defensive pieces.
  • Mega Evolution changes matchup dynamics and should be scouted before committing resources.

Player Preparation Notes

  • Treat this as a doubles encounter first: board positioning matters more than one-on-one type advantage.
  • Identify the most important tempo piece early, then either remove it or force it into defensive play.
  • Preserve answers to the trainer's strongest endgame attacker instead of trading them too early.
  • If the trainer has field control, avoid giving free turns to weather, terrain, or speed-control setters.

Technical Notes

  • Source trainer file: data/rctmod/trainers/tdc_rival_motta_03.json
  • Source progression file: data/rctmod/mobs/trainers/single/tdc_rival_motta_03.json