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Team Arroba Admin

Encounter Overview

FieldValue
Trainer IDtdc_team_arroba_admin
CategoryTeam Arroba
Campaign Order18 / 26
Level Cap68
Battle FormatGEN_9_DOUBLES
Difficulty★★★★☆
ArchetypeHigh-tempo offensive pressure
Unlock Requirementtdc_lider_gabi_a_tempestade_de_gelo
Healing BagMax Potion x2

Team

1. Grimmsnarl (Grimmsnarl)

Grimmsnarl sprite
FieldValue
Speciesgrimmsnarl
Nickname
GenderMALE
Level68
ShinyYes
AbilityPrankster
Held ItemLight Clay
NatureCareful
EVs252 HP / 4 Atk / 252 SpD
IVs31 all
Gimmicks

Moveset

  • Lightscreen
  • Reflect
  • Thunderwave
  • Fakeout

2. Incineroar (Incineroar)

Incineroar sprite
FieldValue
Speciesincineroar
Nickname
GenderMALE
Level68
ShinyYes
AbilityIntimidate
Held ItemSitrus Berry
NatureAdamant
EVs252 HP / 252 Atk / 4 SpD
IVs31 all
Gimmicks

Moveset

  • Fakeout
  • Flareblitz
  • Partingshot
  • Knockoff

3. Hydreigon (Hydreigon)

Hydreigon sprite
FieldValue
Specieshydreigon
Nickname
GenderMALE
Level68
ShinyYes
AbilityLevitate
Held ItemChoice Scarf
NatureTimid
EVs252 SpA / 4 SpD / 252 Spe
IVs31 HP / 0 Atk / 31 Def / 31 SpA / 31 SpD / 31 Spe
Gimmicks

Moveset

  • Darkpulse
  • Dracometeor
  • Flamethrower
  • Earthpower

4. Krookodile (Krookodile)

Krookodile sprite
FieldValue
Specieskrookodile
Nickname
GenderMALE
Level68
ShinyYes
AbilityIntimidate
Held ItemDarkinium Z
NatureJolly
EVs252 Atk / 4 SpD / 252 Spe
IVs31 all
Gimmicks

Moveset

  • Closecombat
  • Earthquake
  • Throatchop
  • Rockslide

5. Moltres (Moltres)

Moltres sprite
FieldValue
Speciesmoltres
Nickname
GenderGENDERLESS
Level68
ShinyYes
AbilityBerserk
Held ItemAssault Vest
NatureModest
EVs248 HP / 252 SpA / 8 SpD
IVs31 HP / 0 Atk / 31 Def / 31 SpA / 31 SpD / 31 Spe
Gimmickstera: rock

Moveset

  • Nastyplot
  • Airslash
  • Ancientpower
  • Fierywrath

6. Gyarados (Gyarados)

Gyarados sprite
FieldValue
Speciesgyarados
Nickname
GenderMALE
Level68
ShinyYes
AbilityMoldbreaker
Held ItemGyaradosite
NatureAdamant
EVs252 Atk / 4 SpD / 252 Spe
IVs31 all
Gimmicks

Moveset

  • Lashout
  • Earthquake
  • Waterfall
  • Dragondance

Competitive Analysis

Game Plan

  • Speed control tools: Thunderwave.
  • Spread damage is a major pressure point through Earthquake, Rockslide.

Win Conditions

  • Setup-based win conditions are present: Dragondance, Nastyplot.
  • Priority pressure can close games or deny low-HP pivots: Fakeout.

Threat Profile

  • Choice items create immediate damage or speed pressure, but can be punished through positioning.
  • Assault Vest users improve special bulk and make neutral trades harder.
  • Z-Move access creates one-time burst turns that can remove key defensive pieces.
  • Mega Evolution changes matchup dynamics and should be scouted before committing resources.

Player Preparation Notes

  • Treat this as a doubles encounter first: board positioning matters more than one-on-one type advantage.
  • Identify the most important tempo piece early, then either remove it or force it into defensive play.
  • Preserve answers to the trainer's strongest endgame attacker instead of trading them too early.
  • If the trainer has field control, avoid giving free turns to weather, terrain, or speed-control setters.

Technical Notes

  • Source trainer file: data/rctmod/trainers/tdc_team_arroba_admin.json
  • Source progression file: data/rctmod/mobs/trainers/single/tdc_team_arroba_admin.json