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Team Arroba Vinny

Encounter Overview

FieldValue
Trainer IDtdc_team_arroba_vinny
CategoryTeam Arroba
Campaign Order8 / 26
Level Cap36
Battle FormatGEN_9_DOUBLES
Difficulty★★★☆☆
ArchetypeSnow offense / special pressure
Unlock Requirementtdc_lider_dada_o_faixa_preta
Healing BagHyper Potion x2

Team

1. Azumarill (Azumarill)

Azumarill sprite
FieldValue
Speciesazumarill
Nickname
GenderFEMALE
Level36
ShinyYes
AbilityHugepower
Held ItemChoice Band
NatureAdamant
EVs252 HP / 252 Atk / 4 SpD
IVs31 all
Gimmickstera: water

Moveset

  • Aquajet
  • Bodyslam
  • Playrough
  • Waterfall

2. Ninetales (Ninetales)

Ninetales sprite
FieldValue
Speciesninetales
Nickname
GenderFEMALE
Level36
ShinyYes
AbilitySnowwarning
Held ItemIcy Rock
NatureTimid
EVs252 SpA / 4 SpD / 252 Spe
IVs31 HP / 0 Atk / 31 Def / 31 SpA / 31 SpD / 31 Spe
Gimmicks

Moveset

  • Auroraveil
  • Blizzard
  • Nastyplot
  • Dazzlinggleam

3. Primarina (Primarina)

Primarina sprite
FieldValue
Speciesprimarina
Nickname
GenderFEMALE
Level36
ShinyYes
AbilityLiquidvoice
Held ItemPrimarium Z
NatureModest
EVs252 HP / 252 SpA / 4 SpD
IVs31 HP / 0 Atk / 31 Def / 31 SpA / 31 SpD / 31 Spe
Gimmicks

Moveset

  • Sparklingaria
  • Hypervoice
  • Dazzlinggleam
  • Blizzard

4. Gardevoir (Gardevoir)

Gardevoir sprite
FieldValue
Speciesgardevoir
Nickname
GenderFEMALE
Level36
ShinyYes
AbilityPixilate
Held ItemGardevoirite
NatureTimid
EVs252 SpA / 4 SpD / 252 Spe
IVs31 HP / 0 Atk / 31 Def / 31 SpA / 31 SpD / 31 Spe
Gimmicks

Moveset

  • Hypervoice
  • Psychic
  • Calmmind
  • Vacuumwave

Competitive Analysis

Game Plan

  • Primary field plan: Snow support enables specific sweepers and chip pressure.
  • Spread damage is a major pressure point through Blizzard, Dazzlinggleam, Hypervoice.

Win Conditions

  • Setup-based win conditions are present: Calmmind, Nastyplot.
  • Priority pressure can close games or deny low-HP pivots: Aquajet, Vacuumwave.

Threat Profile

  • Choice items create immediate damage or speed pressure, but can be punished through positioning.
  • Z-Move access creates one-time burst turns that can remove key defensive pieces.
  • Mega Evolution changes matchup dynamics and should be scouted before committing resources.

Player Preparation Notes

  • Treat this as a doubles encounter first: board positioning matters more than one-on-one type advantage.
  • Identify the most important tempo piece early, then either remove it or force it into defensive play.
  • Preserve answers to the trainer's strongest endgame attacker instead of trading them too early.
  • If the trainer has field control, avoid giving free turns to weather, terrain, or speed-control setters.

Technical Notes

  • Source trainer file: data/rctmod/trainers/tdc_team_arroba_vinny.json
  • Source progression file: data/rctmod/mobs/trainers/single/tdc_team_arroba_vinny.json