Skip to main content

Team Arroba Snake

Encounter Overview

FieldValue
Trainer IDtdc_team_arroba_snake
CategoryTeam Arroba
Campaign Order3 / 26
Level Cap22
Battle FormatGEN_9_DOUBLES
Difficulty★★☆☆☆
ArchetypeSetup-oriented doubles core
Unlock Requirementtdc_lider_aurora_a_rainha_morcego
Healing BagSuper Potion x2

Team

1. Silicobra (Silicobra)

Silicobra sprite
FieldValue
Speciessilicobra
Nickname
GenderMALE
Level22
ShinyYes
AbilityShedskin
Held ItemFocus Sash
NatureAdamant
EVs244 HP / 240 Atk / 24 SpD
IVs31 all
Gimmicks

Moveset

  • Stealthrock
  • Rockslide
  • Drillrun
  • Coil

2. Arbok (Arbok)

Arbok sprite
FieldValue
Speciesarbok
Nickname
GenderMALE
Level22
ShinyYes
AbilityIntimidate
Held ItemAir Balloon
NatureJolly
EVs252 Atk / 4 SpD / 252 Spe
IVs31 all
Gimmicks

Moveset

  • Coil
  • Gunkshot
  • Psychicfangs
  • Seedbomb

3. Seviper (Seviper)

Seviper sprite
FieldValue
Speciesseviper
Nickname
GenderMALE
Level22
ShinyYes
AbilityInfiltrator
Held ItemAssault Vest
NatureModest
EVs240 HP / 240 SpA / 16 SpD / 12 Spe
IVs31 HP / 0 Atk / 31 Def / 31 SpA / 31 SpD / 31 Spe
Gimmicks

Moveset

  • Sludgewave
  • Darkpulse
  • Flamethrower
  • Gigadrain

4. Servine (Servine)

Servine sprite
FieldValue
Speciesservine
Nickname
GenderMALE
Level22
ShinyYes
AbilityContrary
Held ItemEviolite
NatureTimid
EVs252 SpA / 4 SpD / 252 Spe
IVs31 all
Gimmickstera: water

Moveset

  • Synthesis
  • Toxic
  • Leafstorm
  • Terablast

Competitive Analysis

Game Plan

  • Spread damage is a major pressure point through Rockslide, Sludgewave.

Win Conditions

  • Setup-based win conditions are present: Coil.

Threat Profile

  • Focus Sash leads can guarantee tempo moves unless double-targeted or chipped.
  • Assault Vest users improve special bulk and make neutral trades harder.
  • Mega Evolution changes matchup dynamics and should be scouted before committing resources.

Player Preparation Notes

  • Treat this as a doubles encounter first: board positioning matters more than one-on-one type advantage.
  • Identify the most important tempo piece early, then either remove it or force it into defensive play.
  • Preserve answers to the trainer's strongest endgame attacker instead of trading them too early.
  • If the trainer has field control, avoid giving free turns to weather, terrain, or speed-control setters.

Technical Notes

  • Source trainer file: data/rctmod/trainers/tdc_team_arroba_snake.json
  • Source progression file: data/rctmod/mobs/trainers/single/tdc_team_arroba_snake.json