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Campeão Motta

Encounter Overview

FieldValue
Trainer IDtdc_campeao_motta
CategoryChampion
Campaign Order26 / 26
Level Cap85
Battle FormatGEN_9_DOUBLES
Difficulty★★★★★
ArchetypeSand offense / field-control doubles
Unlock Requirementtdc_e4_victao
Healing BagFull Restore x2

Team

1. Mr. X (Tyranitar)

Tyranitar sprite
FieldValue
Speciestyranitar
NicknameMr. X
GenderMALE
Level85
ShinyNo
AbilitySandstream
Held ItemTyranitarite
NatureSassy
EVs252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
IVs31 all
Gimmicks

Moveset

  • Stealthrock
  • Knockoff
  • Rockslide
  • Irondefense

2. quesadrillas (Excadrill)

Excadrill sprite
FieldValue
Speciesexcadrill
Nicknamequesadrillas
GenderMALE
Level85
ShinyYes
AbilitySandrush
Held ItemSteelium Z
NatureAdamant
EVs252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
IVs31 all
Gimmicks

Moveset

  • Drillrun
  • Brickbreak
  • Ironhead
  • Rockslide

3. Pteros (Aerodactyl)

Aerodactyl sprite
FieldValue
Speciesaerodactyl
NicknamePteros
GenderMALE
Level85
ShinyNo
AbilityRockhead
Held ItemFocus Sash
NatureJolly
EVs252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
IVs31 all
Gimmicks

Moveset

  • Dualwingbeat
  • Tailwind
  • Rockslide
  • Doubleedge

4. Shark Boy (Garchomp)

Garchomp sprite
FieldValue
Speciesgarchomp
NicknameShark Boy
GenderMALE
Level85
ShinyNo
AbilitySandveil
Held ItemYache Berry
NatureJolly
EVs252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
IVs31 all
Gimmickstera: steel

Moveset

  • Dragonclaw
  • Earthquake
  • Ironhead
  • Swordsdance

5. Pikes Peak (Zamazenta)

Zamazenta sprite
FieldValue
Specieszamazenta
NicknamePikes Peak
GenderGENDERLESS
Level85
ShinyNo
AbilityDauntlessshield
Held ItemRusted Shield
NatureAdamant
EVs252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
IVs31 all
Gimmicks

Moveset

  • Behemothbash
  • Bodypress
  • Irondefense
  • Crunch

6. Pokedeus (Arceus)

Arceus sprite
FieldValue
Speciesarceus
NicknamePokedeus
GenderGENDERLESS
Level85
ShinyYes
AbilityMultitype
Held ItemIron Plate
NatureTimid
EVs252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
IVs31 all
Gimmicks

Moveset

  • Calmmind
  • Irondefense
  • Recover
  • Flashcannon

Competitive Analysis

Game Plan

  • Primary field plan: Sand support enables specific sweepers and chip pressure.
  • Speed control tools: Tailwind.
  • Spread damage is a major pressure point through Earthquake, Rockslide.

Win Conditions

  • Setup-based win conditions are present: Calmmind, Irondefense, Swordsdance.

Threat Profile

  • Focus Sash leads can guarantee tempo moves unless double-targeted or chipped.
  • Z-Move access creates one-time burst turns that can remove key defensive pieces.
  • Mega Evolution changes matchup dynamics and should be scouted before committing resources.

Player Preparation Notes

  • Treat this as a doubles encounter first: board positioning matters more than one-on-one type advantage.
  • Identify the most important tempo piece early, then either remove it or force it into defensive play.
  • Preserve answers to the trainer's strongest endgame attacker instead of trading them too early.
  • If the trainer has field control, avoid giving free turns to weather, terrain, or speed-control setters.

Technical Notes

  • Source trainer file: data/rctmod/trainers/tdc_campeao_motta.json
  • Source progression file: data/rctmod/mobs/trainers/single/tdc_campeao_motta.json