Battle Format
Core Rules
- Double battles only (VGC-style)
- AI-controlled trainers
- No single battles
Mechanics Enabled
- Terastallization
- Mega Evolution
- Z-Moves
These mechanics coexist to increase strategic depth.
AI Behavior
- Trainers use optimized movesets
- Item usage is conditional
- Teams are built with synergy in mind
Design Goal
Simulate competitive Pokémon gameplay within Cobblemon.